aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa aa 
aa aa aa aa ab ab ab ab ab ab ab aa aa aa aa aa aa ac ac ac ac ac ac ac ac 
ab ab ab ad ae ae ae ae ae ae ae af ag ab ab ab ah ai aj aj aj aj aj aj aj 
ae ak ae ae al am ae ae ae ae ae ae an ae ae ae ao ap ap aj aj aj aj aj aj 
ae aq ae al ar as am ae at ae ae ae ae ae ae ae ae au au av ap aj aj aj aj 
ae aq ae ar aw ax as ae ae ae ae ae ae ae ae ae ae au au au au av ap aj aj 
ae aq ae aw ay ay ax ae ae ae ae ae az ae ae ae ae au au au au au au aA aj 
ae aq ae aB aC aC aD ae ae ae ae ae ae ae ae ae ae au au au au aE aF aj aj 
ae aG ae aH aI aJ aK ae ae ae ae ae ae ae ae ae ae au au aL aM aj aj aj aj 
aN ae ae ae ae ae ae ae ae ae ae ae ae ae ae ae ae aL aO aM aj aj aj aj aj 
ae ak ae ae ae ae ae ae ae ae ae ae ae ae aP ae ae aQ aj aj aj aj aj aj aj 
ae aq ae ae ae ae ae ae ae ae ae ae ae al aR am ae aQ aj aj aj aj aj aj aj 
ae aq ae ae ae ae ae ae aS ae ae ae aP ar aT as ae aQ aj aj aj aj aj aj aj 
ae aq ae ae ae ae ae ae ae ae ae ae aT aw ay ax ae aQ aj aj aj aj aj aj aj 
ae aq ae ae ae ae ae ae ae ae ae ae aH aU aV aK ae aQ aj aj aj aj aj aj aj 
ae aq ae ae ae ae ae ae ae ae ae ae ae ae ae ae ae aW aj aj aj aj aj aj aj 
ae aq ae ae ae ae ae ae ae ae ae ae ae ae ae ae ae aX aj aj aj aj aj aj aj 
ae aq ae ae ae ae ae ae ae ae ae ae ae ae ae ae ae aM aj aj aj aj aj aj aj 
ae aq ae ae ae ae ae ae ae ae ae ae ae ae ae aL aY aA aj aj aj aj aj aj aj 
ae aq ae ae ae ae ae ae ae ae ae ae aL aO aO aM aj aj aj aj aj aj aj aj aj 
aZ aq ae ae ae aL aO aO aO aO aO aO aM aj aj aj aj aj aj aj aj aj aj aj aj 
aZ aG ae ae aL aM aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj 
aZ aL aO aO aM aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj 
aZ aQ aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj 
aZ aQ aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj aj 

:def
:aa
pix("hills/hills_n4.png")
walk(0)
:ab
pix("hills/hills_s2.png")
walk(0)
:ac
pix("water_hills/hills_s2_water.png")
walk(0)
:ad
pix("hills/hills_e2.png")
walk(0)
:ae
pix("grass.png")
walk(1)
:af
pix("hills/hills_w2.png")
walk(0)
:ag
pix("hills/hills_center.png")
walk(0)
:ah
pix("water_hills/hills_e2_water.png")
walk(0)
:ai
pix("water_hills/water.png")
walk(0)
:aj
pix("water/water.png")
walk(0)
:ak
pix("town/fence_n.png")
walk(0)
:al
pix("town/wood_roof_nw.png")
walk(0)
:am
pix("town/wood_roof_ne.png")
walk(0)
:an
pix("hills/hills_s.png")
walk(1)
:ao
pix("water/diag_4.png")
walk(0)
:ap
pix("water/land_s.png")
walk(1)
:aq
pix("town/fence_ns.png")
walk(0)
:ar
pix("town/wood_roof_w.png")
walk(0)
:as
pix("town/wood_roof_e.png")
walk(0)
:at
pix("small_shrub.png")
walk(0)
:au
pix("water/grass.png")
walk(1)
:av
pix("water/diag_4.png")
walk(1)
:aw
pix("town/wood_roof_sw.png")
walk(0)
:ax
pix("town/wood_roof_se.png")
walk(0)
:ay
pix("town/wood_window.png")
walk(0)
:az
pix("red_flowers.png")
walk(1)
:aA
pix("water/land_w.png")
walk(0)
:aB
pix("town/wood_wall_w.png")
walk(0)
:aC
pix("town/wood_wall.png")
walk(0)
:aD
pix("town/wood_wall_e.png")
walk(0)
:aE
pix("water/water_wu2.png")
walk(1)
:aF
pix("water/land_n.png")
walk(0)
:aG
pix("town/fence_s.png")
walk(0)
:aH
pix("town/wood_wall_sw.png")
walk(0)
:aI
pix("town/wood_window_s.png")
walk(0)
:aJ
pix("town/wood_wall_door.png")
walk(1)
Action
move("lake_shops.txt", 5, 8)
hero("hero_n")
:aK
pix("town/wood_wall_se.png")
walk(0)
:aL
pix("water/water_nw.png")
walk(1)
:aM
pix("water/land_nw.png")
walk(0)
:aN
pix("grass.png")
walk(1)
Action
move("lake_islands.txt", 17, 12)
hero("hero_w")
:aO
pix("water/water_n.png")
walk(0)
:aP
pix("town/wood_roof_nmid.png")
walk(0)
:aQ
pix("water/water_w.png")
walk(1)
:aR
pix("town/wood_roof_mid.png")
walk(0)
:aS
pix("mixed_flowers.png")
walk(1)
:aT
pix("town/wood_roof_smid.png")
walk(0)
:aU
pix("town/wood_sign_general.png")
walk(0)
:aV
pix("town/wood_wall_door.png")
walk(1)
Action
move("lake_shops.txt", 14, 14)
hero("hero_n")
:aW
pix("water/water_wu.png")
walk(0)
:aX
pix("water/water_wl.png")
walk(1)
:aY
pix("water/water_n2.png")
walk(0)
:aZ
pix("grass.png")
walk(0)
